Uses of Class
hermes.physics.ImpulseCollision

Packages that use ImpulseCollision
hermes.physics   
 

Uses of ImpulseCollision in hermes.physics
 

Methods in hermes.physics that return ImpulseCollision
static ImpulseCollision MassedBeing.addImpulseCollision(MassedBeing being1, MassedBeing being2, PVector projection)
          Sets up a collision between two beings, with elasticity equal to the average of the being's elasticity.
static ImpulseCollision MassedBeing.addImpulseCollision(MassedBeing being1, MassedBeing being2, PVector projection, float elasticity)
          Sets up a collision between two beings, with custom elasticity.
 ImpulseCollision MassedBeing.getImpulseCollisionWith(MassedBeing other)
          Returns the collision between this being and another, if such a collision has been added.
 

Methods in hermes.physics with parameters of type ImpulseCollision
protected  void MassedBeing.addImpulseCollision(ImpulseCollision collision)
          Adds an impulse collision to the being's collision list.